This is the first trailer for The Lone Ranger, one of my latest projects.
If you don’t know much about The Lone Ranger, I recommend you to visit the iTunes Store and download the original radio programs (podcasts) for free.
reel
Iron Man 3 /
I’ve been working in Munich at Trixter on Iron Man 3.
The first spectacular trailer was released last week, enjoy it!
I was responsible for the textures of Iron Man for some of the most interesting shots of the trailer.
Now, I’m back in London working again at MPC.
Iron Man 3 trailer on Youtube.
Cheers!
Cookies /
Quick and dirty RealFlow test.
Not a big deal, just a couple of frames of my chocolate animation.
Rembrandt lighting /
…with a touch of salt&pepper.
Just a simple test here.
I wanted to create a strong portrait lighting for this male subject. I thought on Rembrandt Light, one of my favourite lighting set-up.
Rembrandt light is great, I love that kind of lighting specially when you are shooting portraits on exterior locations, but I prefer other lighting set-ups for studio shots.
So, I did a couple of touches to create a darkish environment on the Rembrandt lighting set-up for studio scenes and achieve a more strong and dramatic portrait.
Find below some test which I did and some lines about the construction of this set-up.
Big thanks to the guys of Infinite-Realities for provide this great model.
I used a big soft box created with a portal light controlled by Kelvin temperature.
Then, I created a huge sphere wrapping all the scene, with a 16bit grey to white gradient to help Final Gathering to add soft environment light.
I also create a strong rim light to separate a little bit the subject from the background.
And finally to create more penumbra areas and strong feeling to the image, I put a light blocker close to the subject. With this basic geometry with a constant black shader the environment light created by FG is absorbed on the right side of the picture.
With this simple set-up my Rembrandt Light looks more dramatic, right?
- This is my scene. Quite simple.
- Take a look to the orthographic views to see the distribution of the lights and other elements involved on this set-up.
- Some parameters below.
- Some lighting study before touch the computer.
Blocking.
Some environment lighting added.
Blocking the environment light using a black panel.
Testing displacement maps.
First test with SSS.
Some passes to play with. (environment light).
Main soft box.
Rim light.
Reflection.
Final render.
Dark Shadows /
Finally the trailer debut for Tim Burton’s Dark Shadows is out!
I worked on this film as a texture artist here at MPC London.
The trailer looks terrific btw! Enjoy!
New Wrath of the Titans trailer /
Check out the second trailer for Wrath of the Titans, one of the latest projects which I was involved in at MPC London.
My Happy Feet 2 references /
Some of the greatest references which I used when I was working on Happy Feet 2.
If you have some free time I recommend you to watch these amazing documentaries.
Typography tools /
Working on the train on my way to home.
Wrath of the Titans /
It is already available the first trailer for Wrath of the Titans, one of the latest projects which I worked on.
Enjoy.
New Happy Feet 2 clips /
Check out these new clips from Happy Feet 2, they are looking really awesome!
Terrific job of all my ex workmates at Dr. D Studios.
Happy Feet 2 trailer /
Have a look to the new Happy Feet 2 theatrical trailer, the last animation movie which I was involved.
Congrats to all Dr. D Studios crew, this movie is looking terrific!
Enjoy!
Happy Feet 2 tv spots /
Warner Bros has just released two new tv spots for Happy Feet 2, the last animation project which I worked on.
Enjoy!