Houdini scatterers, part 1/2 / by Xuan Prada

Hello patrons,

This new video is part of the "little project" I made in Houdini and Redshift a while ago. In this part 1 of 2 video I show you how to create efficient tools in Houdini to deal with scattering, specifically focusing on environments. We are going to create a setup that takes care of randomization while using scattering techniques. Random rotation, random scale, random assets, etc.

Once the setups are done we are going to create tools or "digital assets" so you can re-use these tools as many times as you need in future porjects without re-doing the setups. We will create an interactive user interface to manipulate the tools.

In part 2 of this video I will show you different scattering techniques using these tools that we are going to build today.

The video is available on my Patreon site.

Thanks for your support!
Xuan.