Hello patrons,
This video is about rigging in Houdini.
I will cover most of the features that I've been using for the past 4 years to create characters in Houdini.
We will build a rig using Kinefx from scratch. Then we will look into how to use any motion capture data from any rig and retarget it to our own custom rig.
We will then take a look at making modifications or fixes to the animation, mixing multiple mocap clips, and adding extra layers as props or cloth simulation.
This is the first part of an introductory rig series, where we will be covering other rig concepts in the future.
Head over my Patreon to access the training.
Thanks,
Xuan.