Mix 06 - Houdini baking tools and Blender camera projections / by Xuan Prada

Hello patrons,

This is one of those mix videos that I do once in a while.
We are going to explore two different topics.
The first one is new baking methods in Houdini 21, for both mesh and textures. Pretty useful for assets and environment work.

The second is all about camera projections in Blender. This is an introduction, because I'm planning to do a nice little project on this Patreon that involves a combination of camera projection techniques, matte painting and ComfyUI workflows. Hopefully I can ge into this pretty soon.

As a reminder, please get in touch with me to propose topics for my next videos.
Head over to my Patreon to access the training

Thanks,
Xuan.