deep compositing

Deep compositing - going deeper by Xuan Prada

Hello patrons,

This is a continuation of the intro to deep compositing, where we go deeper into compositing workflows using depth.

I will show you how to properly use deep information in a flat composition, to work fast and efficient with all the benefits of depth data but none of the caveats.

The video is more than 3 hours long and we will explore:

- Quick recap of pros and cons of using deep comp.
- Quick recap of basic deep tools.
- Setting up render passes in a 3D software for deep.
- Deep holdouts.
- Organizing deep comps.
- How to use AOVs in deep.
- How to work with precomps.
- Creating deep templates.
- Using 3D geometry in deep.
- Using 2D elements in deep.
- Using particles in deep.
- Zdepth using depth information.

Thanks for your support!
Head over to my Patreon for all the info.

Xuan.

Deep compositing by Xuan Prada

Hello patrons,

In this 2 hour video we are going to be talking about deep compositing workflows.

I will show you how to use deep compositing and why you should be using it for most of your shots.
I will explain the basics behind deep rendering and compositing techniques and also we'll go through all the deep tools available in Nuke while comping some simple shots. From volumes and atmospheric effects to solid assets.

Video and downloadable material will be included in the next posts.
All the information on my Patreon.

Thanks for your support!

Xuan.