Episode 06 of "Katana Fastrack" is already available.
In this episode we will light the first of two shots that I've prepared for this series. A simple full CG shot that will guide you trough the lighting workflow in Katana using the lighting template that we created in the previous episode.
On top of that, we also cover the look-dev of the environment used in this shot.
We'll take a look at how to implement delivery requirements in our lighting template, such as specific resolutions based on production decisions.
We also will take a look and how to create and use interactive render filters, a very powerful feature in Katana. And finally, we will do the lighting and slapcomp of the first shot of this course.
All the info on my Patreon feed.